When it comes to historical adventures, few games bring the past to life quite like Assassin’s Creed Chronicles: China. Set in the turbulent years of the Ming Dynasty, this side-scrolling stealth game isn’t just about silent assassinations and daring escapes—it’s a beautifully crafted tribute to China’s rich history, architecture, and breathtaking landscapes. From imperial palaces to misty mountain temples, let’s dive into how this game captures the essence of China, exploring its historical inspirations, real-world locations, and the cultural artistry that makes it stand out.

A Leap into Ming Dynasty China – A Time of Power and Rebellion
The game takes place in 1526, during the rule of the Jiajing Emperor—a period marked by strict imperial control, political intrigue, and secret uprisings. Our protagonist, Shao Jun, is the last remaining assassin of the Chinese Brotherhood, returning from her training with the legendary Ezio Auditore. Her mission? To seek vengeance against the Eight Tigers, a corrupt faction within the Ming court that has torn her order apart.
This era was one of expansion and refinement—the Great Wall was being strengthened, magnificent palaces were being built, and China’s cultural and artistic legacy was flourishing. However, it was also a time of growing unrest, with secret societies, imperial purges, and power struggles within the royal court. This atmosphere of hidden dangers and shifting allegiances makes for a thrilling backdrop to Shao Jun’s stealthy revenge.
Ming Dynasty Architecture – A Playground for Assassins
The architecture of the Ming Dynasty was a perfect match for an Assassin’s Creed game—elegant, intricate, and filled with hidden passageways! The game’s level design captures the beauty of Ming-era structures, where sweeping rooftops, towering pagodas, fortified walls, and maze-like corridors create the ultimate environment for parkour and stealth. Here are some of the real-world architectural wonders that inspired the game’s world:
The Forbidden City – A Palace of Secrets and Shadows
As the center of Ming Dynasty power, the Forbidden City in Beijing is a symbol of imperial grandeur and secrecy. With its golden rooftops, red walls, and meticulously designed courtyards, it’s easy to imagine Shao Jun sneaking through hidden hallways, evading guards, and uncovering royal conspiracies. While the game doesn’t feature the Forbidden City directly, many of its palace-like structures echo its vast, symmetrical design and intricate detailing.

The Great Wall of China – A Guardian of the Empire
No game set in China would be complete without a nod to the Great Wall! This awe-inspiring structure, which stretches over 13,000 miles, was a critical defense against northern invaders during the Ming Dynasty. While players don’t climb the real Great Wall in the game, its watchtowers and rugged landscapes clearly influence the fortified locations Shao Jun must infiltrate. The high stone walls, strategic guard patrols, and hidden pathways make it the perfect setting for an assassin’s deadly acrobatics.

Shaolin Temple – Where Warriors Are Forged
Nestled in the mountains of Henan Province, Shaolin Temple is world-famous as the birthplace of Chinese martial arts. Though it’s not explicitly featured in the game, the swift, precise movements of Shao Jun’s combat style resemble Shaolin techniques, blending fluid acrobatics, pressure-point strikes, and swordplay. The temple’s secluded halls, ancient trees, and legendary warrior monks make it an unmistakable inspiration for the game’s martial arts elements.

Suzhou’s Classical Gardens – A Hidden Assassin’s Haven
Suzhou, often called the “Venice of the East,” is known for its delicate classical gardens, filled with pavilions, rock formations, and tranquil ponds. These gardens were popular among scholars and elites during the Ming Dynasty and served as places of reflection and strategy. The game’s beautiful ink-painting-inspired backdrops bring to mind these serene landscapes, where every rock and bridge feels like a piece of living art.
Yunnan’s Stone Forest – A Natural Labyrinth
Located in southwestern China, Yunnan’s Stone Forest is an otherworldly landscape of towering limestone pillars, shaped by centuries of erosion. The game’s rugged cliffs, hidden caves, and shadowy forests evoke the feel of this mystical terrain, where danger lurks around every corner. The region’s ethnic minority cultures, known for their elaborate clothing and traditions, also contribute to the game’s vibrant atmosphere.

A Brushstroke of Culture – Art, Calligraphy, and Wuxia Influence
One of the most striking aspects of Assassin’s Creed Chronicles: China is its art style, which mimics classical Chinese ink paintings. Inspired by the Shan Shui (山水) landscape painting tradition, the game’s visuals feel like a living scroll, with brushstroke textures and deep, layered backgrounds. This artistic choice not only enhances immersion but also pays homage to China’s ancient artistic heritage.
Beyond art, the game’s narrative and combat draw heavily from Wuxia (武侠) legends—tales of wandering martial artists who uphold justice through their skills and honor. Shao Jun’s acrobatic combat, graceful sword techniques, and lightning-fast assassinations are reminiscent of legendary Wuxia heroes, blending history with cinematic action.
A Journey Through Shadows and Legends
Whether you’re leaping between rooftops, blending into temple corridors, or striking from the darkness, Assassin’s Creed Chronicles: China transports players into a world of ancient intrigue, stunning landscapes, and legendary warriors. It’s a love letter to China’s history, architecture, and culture, proving that every corner of the past holds a story waiting to be uncovered. So, ready to walk the path of the assassin? The shadows of the Ming Dynasty await.
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